Author Topic: (1) Day Eval/Cond  (Read 2225 times)

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Offline jmcginnis336

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(1) Day Eval/Cond
« on: August 31, 2016, 01:15:27 AM »
Fellow Coaches,

Please don't scroll past without commenting. :-) I need your help need advice, comments, experience. My self included have (6) football coaches that have to condition & evaluate ~60 players tomorrow afternoon & decide [aka cut] down to approx. 46 at the end of the same practice. I know what your thinking? Long story short this is the hand I've been dealt. We are NOT allowed to use blocking sleds, shields or utilize "body-to-body contact".

Again I know this is the 11th hour. BUT i desperately need help hear. Not too mention I do not want crowd of players trying out to stand around much.

Thanks in advance



Coach Joey
Joey McGinnis

Offline Monster

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Re: (1) Day Eval/Cond
« Reply #1 on: August 31, 2016, 07:52:05 AM »
First off, why does the roster need to be cut down? I get that 60 players is a lot, but so is 46. Is there a pressing need to drive players off?


One of the best agility skills I've used is Michael's Three Lane Speedway / Patriot Drill (link).

For QBs and Pass Catchers, I do a modified "Down and Out" where I require the players to run an Out, catch a pass, then turn upfield and sprint to a designated yard marker. I try to distract the pass catchers after they're ran it through a few times.

You can use a player at QB (maybe run several stations of this) in order to see who has a decent arm and can make the throw.

Also, this thread is a great source of some drills to run.
« Last Edit: August 31, 2016, 07:54:55 AM by Monster »
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Offline angalton

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Re: (1) Day Eval/Cond
« Reply #2 on: August 31, 2016, 08:31:03 AM »
Weight divided by (40 time squared). This can help you if your on the bubble with some guys. Higher score, the better. Read off 20 items and have them repeat it back in order to you. Towel drill, 3 cone drill, pass accuracy drills with hula hoops, catching drills, etc. Just giving you something different.
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Offline Monster

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Re: (1) Day Eval/Cond
« Reply #3 on: August 31, 2016, 08:47:58 AM »
Weight divided by (40 time squared). This can help you if your on the bubble with some guys. Higher score, the better. Read off 20 items and have them repeat it back in order to you. Towel drill, 3 cone drill, pass accuracy drills with hula hoops, catching drills, etc. Just giving you something different.

Ah! Hit Score, I forgot about that one! Good call coach.
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Offline CoachDP

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Re: (1) Day Eval/Cond
« Reply #4 on: September 01, 2016, 08:38:43 AM »
First off, why does the roster need to be cut down? I get that 60 players is a lot, but so is 46. Is there a pressing need to drive players off?

Schools usually have a limited number of uniforms available or seats on a bus to travel to away games. 

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Offline Prodigy

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Re: (1) Day Eval/Cond
« Reply #5 on: September 01, 2016, 08:42:57 AM »
Weight divided by (40 time squared). This can help you if your on the bubble with some guys. Higher score, the better. Read off 20 items and have them repeat it back in order to you. Towel drill, 3 cone drill, pass accuracy drills with hula hoops, catching drills, etc. Just giving you something different.

If this is high school ball, the hit score would be great.  I've found that while it's a cool tool in the youth football coaching bag, it's got some problems.  My "middle son" is ridiculously fast, stupid fast and he's got decent weight.  He would have a great score, but he is scared to hit, doesn't like hitting etc...and he's now 13 years old.

If you show up for a fair fight, you are unprepared.

Offline Coach Smith

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Re: (1) Day Eval/Cond
« Reply #6 on: September 01, 2016, 10:04:54 AM »
Well since you can't see who can hit I would use races for fastest kids (speed kills) and towel tug with 3 kids at a time.  This will let you see who gives up, who continues to fight and when you start to yell "pull, pull, pull!!" who picks up and pulls and tries harder. I think that inner strength and williness to listen is a good indicator.   
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Offline 33coach

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Re: (1) Day Eval/Cond
« Reply #7 on: October 11, 2016, 04:21:47 PM »
If this is high school ball, the hit score would be great.  I've found that while it's a cool tool in the youth football coaching bag, it's got some problems.  My "middle son" is ridiculously fast, stupid fast and he's got decent weight.  He would have a great score, but he is scared to hit, doesn't like hitting etc...and he's now 13 years old.

this is true - but gauging potential is still valid

essentially what you are doing is measuring potential force impact (Force = Mass x Acceleration)
so if you know a kids weight you can get a rough understanding of their mass (Weight / 2.2)
From someones 40 time you can get a rough calculation of Acceleration Acceleration = Final_Velocity / Time

so you know the amount of force that someone could output if they choose to do so..thats better then most eval stats
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